
a massive all ressources regen when morphing,.Your skills DO NOT COUNT IN werewolf form,īut if you activate long term buffs before morphing you do keep them. Molten weapon (+fire dmg or +30% crit/6sec) Not to mention that you have some decent buff you can use just before you turn that last a few sec while you are turned.ĭragon Blood (+hp regen, +dmg reduc or +sta regen) depends your morph Often taking shots, making your ult generate faster, and when you Turn into werewolf you can gain +1000 hp/sta/magicka on morph since a passive skill gives you +100% of the ult cost as hp/sta/magicka. i would go for a DK as best class for a werewolf, in that case the bonus +15% dmg on crit, and natural +3% crit chance on melee, can make a much bigger difference, since you will hit like crazy fast.Īlso. Khajit, can do a good max dps werewolf if u have high natural crit and took berserker werewolf. Redguard, Imperial or Bosmer do good max stamina Werewolf (with some decent dmg output) but they add up, so 750 by 20 you're OS most likely)īy 50 might be a little different, but even if it's 50% you're most likely in a poor situation anyway. (i think by lvl 20 it had already ~650dmg as banish vs ~100 normal shot. The Fighter Guilds skills arent so OP against you in general but the 5% banish however small if it passes you're dead anyway. that's all, only those 3 skills can dmg a werewolf a bit more than usual. but you loose the effect of poison dot if u spam it (for N-1 shots) so basically a lost of DPS.Ī Snipe poison shot. (so far)įirst being a Vampire skill morph (mist form)īoth shots cost stamina, poison arrow do ~normal bow shot (+poison dot) and even u spam it you may only throw it 4-5 times. Only 3 skills have poisons in the whole game.
